I don't know why, but sometimes I'm more eloquent in other people's comments sections than I am on my own, nominal site. Maybe it's a species of unoriginality, maybe it's just basic bone laziness, but there it is. A day rarely goes by without my having left a comment on Rantburg, but I usually don't bother to bring it back to here.
But no, I didn't think that much of the first episode of Fractale. You can have ideas without having a story, and a story without having a show. The writer definitely has ideas, but the connection between those ideas and the execution isn't exactly setting my monitor on fire.
Now, Dream Eater Merry, on the other hand, isn't exactly a radical bundle of innovation. It's your standard magical-girlfriend show, of the serious fighting-fantasy sort. Think Shana meets Soul Eater, and you've got the feel to a first approximation. But it's well-constructed, it flows, it appeals to the eye, and it has a personality. It *works*. Anime is a medium for professional hacks, and Dream Eater Merry is obviously the product of some nameless coven of highly professional hacks; Fractale is the child of would-be artistes. I'm willing to bet that this will make all of the difference.
My hypothesis: great art is made when inspired artistes are trapped safely and securely under the iron control of highly professional hacks. This basic fact is why artists are generally inclined towards fascistic and authoritarian politics - they know, at a subconscious level, that they need a sort of führerprinzip to realize their potential. They either find a führer, or make one of themselves, by a sort of division of self. The latter path tends to kill their heart.
Or not; but it would explain the personality issues of individuals like Salvador Dali...